I thought I would have to restart the game, but more colonists just showed up. The first time I was under attack I was caught off-guard and lost three of my four colonists. This game acts like a sandbox for other “simulator” gamesīuilding new things and advancing your colony will draw the attention of aggressive creatures (which appear to be some kind of lizard monster and a skeleton) and cause them to attack you in groups. I realized too late that tech research is probably the best way to spend time and resources, as it opens more windows for you in terms of building projects and upgrading your colonists considerably with pretty minimal resources. There are things to build, tech to research, and creatures to defend your colony from. I ended up selecting each one individually and clicking the eat button rapid-fire until they were full, which was kind of tedious.Īfter you complete the first objectives the game sets out for you, you’re free to proceed however you wish. I found myself trying to batch-select to feed my colonists, but that doesn’t seem to work. You can individually select colonists to give them a task or make them eat or sleep, but you can batch-select several or all of your colonists to assign group tasks. You need to manage your colonists’ hunger, sleep, and happiness as you put them to work collecting materials, refining, cooking, and defending your budding colony. The “game” opens with an HQ building and three colonists, which allows you to hit the ground running. It appears like it might be using all stock textures and models, and I wouldn’t describe the animations in it as robust or even smooth. Let’s get something out of the way right at the top: Colony Simulator isn’t very visually impressive. It was developed and published on Steam by a developer named Indie Marc and acts as a city builder, or its very namesake, a colony simulator. One such project is the subject of this review: Colony Simulator.Ĭolony Simulator is a Unity Game Engine Template designed to be a base for other creators’ games but actually serves pretty adequately as a game of its own. Unity makes it easy to create, import, and even share your creations for use or remixing in other projects. One of the primary engines small creators turn to for its ease of use and scalability is the Unity Game Engine. They’re big business now, and entire other industries have been built around allowing small studios or even individual creators to create the games they have living in their imaginations without going through all of the trouble to create everything by hand. Indie games have become kind of a microcosm of the industry that they sought to bypass.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |